# Hats PUL | Gaming & Cloud Performance IP

## What It Is

**Hats PUL (Premium User Line)** is Performance IP connectivity - not a VPN, not a proxy, not a tunnel.

We give your traffic a direct lane. Through our own AS203314 backbone, direct IX peering with major gaming publishers and cloud providers, and intelligent routing that cuts out the congested public internet.

Think of it as upgrading from a shared road to a dedicated expressway. Same destination. Entirely different ride.

***

## The Problem

Standard ISP routes are built for **capacity**, not **latency**.

Your packets zigzag through tier-1 carriers, hit overcrowded peering points, and get routed through whatever's cheapest - not what's fastest. The result?

* Jitter that ruins your spray control
* 150ms+ routes to servers that should be 30ms away
* Inconsistent hit registration
* Rubberbanding at the worst possible moment

You're paying for "gigabit" but getting lag spikes that no bandwidth can fix.

***

## The Solution

**Direct Peering. Intelligent Routing. Performance IP.**

| What We Do                 | What It Means                                                                               |
| -------------------------- | ------------------------------------------------------------------------------------------- |
| **Direct IX Peering**      | Traffic enters our network and exits directly at major IX points. No middlemen. No detours. |
| **AS203314 Backbone**      | Our own infrastructure. Our own routes. Full control over path selection.                   |
| **Gaming-Optimized Paths** | Routes tuned for UDP consistency, not just TCP throughput.                                  |
| **Multi-Hub Redundancy**   | Automatic failover between our PoPs without dropping your session.                          |

The outcome? Sub-30ms latency to major gaming and cloud regions. Consistent ping. Predictable performance.

***

## By The Numbers

> **Global Backbone RTT (Realtime)**
>
> For the full auto-updated RTT matrix across our PoPs (Backbone measurements), see: [Backbone
> Latency Matrix](/docs/network/latency)

Real-world latency from our core PoPs to major destinations:

| Route                 | Standard ISP | Hats PUL | Improvement  |
| --------------------- | ------------ | -------- | ------------ |
| Singapore → Hong Kong | 45-60ms      | 28-32ms  | \~40% faster |
| Tokyo → Seoul         | 55-70ms      | 32-38ms  | \~45% faster |
| Frankfurt → Amsterdam | 25-35ms      | 12-15ms  | \~55% faster |
| Los Angeles → Tokyo   | 140-160ms    | 95-105ms | \~30% faster |

Your mileage may vary, but the pattern doesn't: &#x2A;*shorter paths, lower latency, less jitter.**

> **References for Competitive Latency Ceilings**
>
> Epic describes \<=20ms as “good” latency, 20-100ms as “acceptable”, and >=100ms as “poor” for Fortnite.
>
> Source: [Epic Games: Understanding latency or ping in Fortnite](https://www.epicgames.com/help/fortnite-battle-royale-c-202300000001636/technical-support-c-202300000001719/fortnite-latency-and-ping-troubleshooting-a202300000010042)

***

## Who It's For

### Competitive Gamers

Stop losing duels to ping. Get the stable connection your mechanics deserve.

### Streamers & Content Creators

Low-latency gaming + stable upstream. No more "sorry, lag" moments on stream.

### Remote Workers

Video calls that don't stutter. File transfers that don't crawl. A connection that just works.

### Cloud Developers

Direct, low-latency access to AWS, Azure, GCP regions. Faster deploys. Snappier terminals.

***

## How It Works

1. **Connect** - Route your traffic through our nearest PoP
2. **Optimize** - Our edge routers select the best path in real-time
3. **Win** - Lower latency, reduced jitter, consistent performance

No software to install. No configuration headaches. Just better routing.

***

## FAQ

### Is this a VPN?

**No.** Hats PUL is Performance IP connectivity through route optimization. We don't encrypt your traffic, change your IP location, or provide "privacy" features. We're a network infrastructure service - not a VPN provider.

### Will this work with my ISP?

Yes. Hats PUL operates at the network layer and is compatible with any internet connection. We optimize the path *after* your traffic reaches our edge.

### Does it support all games?

Any game that uses standard IP networking will benefit from lower latency and reduced jitter. We don't modify game traffic - we just deliver it faster.

### What's the catch?

No catch. We're a network operator (AS203314) with our own infrastructure. We peer directly with major networks. That's the edge - literally.

### How do I get started?

Contact our team for availability in your region. We'll set up your Performance IP connection and get you routed through our backbone.

***

> **Ready to Crank It Up?**
>
> **[Contact Sales](#contact)** to discuss Hats SR for your media workflows.
>
> Hats Network Inc. (AS203314): &#x2A;[Imagine a world where network connectivity is seamless, secure and accessible to everyone.](/about)*

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## License and attribution

- **Canonical source:** [View the human-readable HTML page](https://hatsnet.io/docs/services/premium-user-line).
- **Original documentation:** © Hats Network Inc., licensed under [CC BY-SA 4.0](https://creativecommons.org/licenses/by-sa/4.0/).
- **Full terms:** [Content and Data License](https://hatsnet.io/docs/legal/content-and-data-license) — includes attribution requirements, third-party material, trademarks, source code and other exclusions.
